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JetpackCompose.app's Newsletter
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I always learn something just by skimming it that makes me want to bookmark the issue now and dig deeper later
JetpackCompose.app's Newsletter
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Keep up the good work with the newsletter 💪 I really enjoy it
JetpackCompose.app's Newsletter
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Dispatch is a must read for Android devs today and my go-to for keeping up with all things Jetpack Compose
JetpackCompose.app's Newsletter
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Dispatch has been my go-to resource as it's packed with useful information while being fun at the same time
JetpackCompose.app's Newsletter
avatar
The content is light, fun, and still useful. I especially appreciate the small tips that are in each issue
JetpackCompose.app's Newsletter
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I truly love this newsletter ❤️‍🔥 Spot on content and I know there's a lot of effort that goes behind it
JetpackCompose.app's Newsletter
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Thanks for taking the time and energy to do it so well

Colored Shadow

Jetpack Compose ships with a shadow Modifier that makes is really trivial to add a shadow to your Composable. However, shadows in Jetpack Compose do not have the ability to customize their color. This snippet provides a solution to overcome this limitation using Modifiers and the classic Android paint object.

import androidx.compose.ui.Modifier
import androidx.compose.ui.composed
import androidx.compose.ui.draw.drawBehind
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Paint
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas
import androidx.compose.ui.graphics.toArgb
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
fun Modifier.coloredShadow(
color: Color,
alpha: Float = 0.2f,
borderRadius: Dp = 0.dp,
shadowRadius: Dp = 20.dp,
offsetY: Dp = 0.dp,
offsetX: Dp = 0.dp
) = composed {
val shadowColor = color.copy(alpha = alpha).toArgb()
val transparent = color.copy(alpha= 0f).toArgb()
this.drawBehind {
this.drawIntoCanvas {
val paint = Paint()
val frameworkPaint = paint.asFrameworkPaint()
frameworkPaint.color = transparent
frameworkPaint.setShadowLayer(
shadowRadius.toPx(),
offsetX.toPx(),
offsetY.toPx(),
shadowColor
)
it.drawRoundRect(
0f,
0f,
this.size.width,
this.size.height,
borderRadius.toPx(),
borderRadius.toPx(),
paint
)
}
}
}

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